Developing a Drawing App for Android

Udemy

Description

With "Developing a Drawing App for Android", you will learn everything about Drawing Apps, even if you've never build one before!

The full course has several video lectures, divided into several chapters. Each chapter will give you a new level of knowledge in Android development. We'll start from the basics of Drawing App development to more advanced and the most popular techniques and features used now a days.

"Building a Drawing App for Android" will give you a new perspective on how the Android SDK works and after you completed the course you will be able to create your own Drawing App with the latest API. Hope you enjoy!

NOTE: In order to keep you up to date in the world of Android Development all the chapters will be updated regularly with new lectures, projects, quizzes and any changes in future versions of all the programming languages covered on the course.

"The average annual salary for employed app developers in 2011 was nearly $90,000. By 2016, the total revenue from consumer mobile apps is expected to top $50 billion." By learning android development from this course you can also earn the same amount of salary or even more than that. Best of Luck

Who is the target audience?
  • Should know Java Programming
  • Should be familiar with Android SDK, no need to be an expert android developer

Requirements
  • Android SDK Installed and Configured
  • Eclipse IDE
  • Windows, Linux or OS X

What Will I Learn?
  • Creating a Drawing App for Android from Scratch


Curriculum For This Course Expand All Collapse All 39 Lectures 03:39:58 + – Introduction 2 Lectures 02:05 Introduction Preview 00:46 What you should know? Preview 01:19 + – Exploring the Basic UI of Application 2 Lectures 10:17 Exploring the Basic UI of the Application - I Preview 07:24 Exploring the Basic UI of the Application - II Preview 02:53 + – Skeleton of Application 1 Lecture 05:12 Skeleton of Application 05:12 + – Creating Application from Scratch 1 Lecture 04:53 Creating Application From the Scratch 04:53 + – Creating Basic Layouts of the Application main XML file 4 Lectures 22:18 Creating main XML Layout 06:59 Adding Linear layout and image view to main XML Layout 03:38 Adding Graphics to the Buttons 08:12 Registering Buttons on onclicklisteners 03:29 + – Creating Basic Layout of second activity and menu options 3 Lectures 18:52 Creating layout for second activity 09:32 Designing layout for color dialog 05:25 Designing layout for width dialog 03:55 + – Coding Buttons of Main Activity 4 Lectures 24:23 Coding Save Button Part - I 05:25 Coding Save Button Part - II 03:24 Coding Load Button 11:09 Setting ImageView on Linear Layout 04:25 + – Handling Touch Events and Running Code in Emulator 2 Lectures 13:17 Handling Touch Events 09:11 Running code in Emulator 04:06 + – Coding Buttons and Exploring Second Activity 7 Lectures 43:22 Coding Save Button of Second Activity 03:39 Remaining Part of Save Button and Doing Code for Load and Cancel Button 10:12 Creating Directory for save button to save image to External storage 10:39 Putting Drawing Canvas in a Linear Layout 04:58 Coding getCurrentTime method 04:36 Coding getTodayDate and prepareDirectory methods 05:19 Coding makeDirs Method 03:59 + – Getting into DrawCanvas class for Drawing shapes 4 Lectures 27:43 Using Paint class for Drawing Shapes 05:45 Continuing save method with onTouch Events 10:32 Covering Expand and Reset Dirty Methods 05:08 Running Second Activity Code in Emulator 06:18 2 More Sections
Dates:
  • Free schedule
Course properties:
  • Free:
  • Paid:
  • Certificate:
  • MOOC:
  • Video:
  • Audio:
  • Email-course:
  • Language: English Gb

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