Description
With "Developing a Drawing App for Android", you will learn everything about Drawing Apps, even if you've never build one before!
The full course has several video lectures, divided into several chapters. Each chapter will give you a new level of knowledge in Android development. We'll start from the basics of Drawing App development to more advanced and the most popular techniques and features used now a days.
"Building a Drawing App for Android" will give you a new perspective on how the Android SDK works and after you completed the course you will be able to create your own Drawing App with the latest API. Hope you enjoy!
NOTE: In order to keep you up to date in the world of Android Development all the chapters will be updated regularly with new lectures, projects, quizzes and any changes in future versions of all the programming languages covered on the course.
"The average annual salary for employed app developers in 2011 was nearly $90,000. By 2016, the total revenue from consumer mobile apps is expected to top $50 billion." By learning android development from this course you can also earn the same amount of salary or even more than that. Best of Luck
Who is the target audience?
- Should know Java Programming
- Should be familiar with Android SDK, no need to be an expert android developer
Requirements
- Android SDK Installed and Configured
- Eclipse IDE
- Windows, Linux or OS X
What Will I Learn?
-
Creating a Drawing App for Android from Scratch
Curriculum For This Course
Expand All
Collapse All
39 Lectures
03:39:58
+
–
Introduction
2 Lectures
02:05
Introduction
Preview
00:46
What you should know?
Preview
01:19
+
–
Exploring the Basic UI of Application
2 Lectures
10:17
Exploring the Basic UI of the Application - I
Preview
07:24
Exploring the Basic UI of the Application - II
Preview
02:53
+
–
Skeleton of Application
1 Lecture
05:12
Skeleton of Application
05:12
+
–
Creating Application from Scratch
1 Lecture
04:53
Creating Application From the Scratch
04:53
+
–
Creating Basic Layouts of the Application main XML file
4 Lectures
22:18
Creating main XML Layout
06:59
Adding Linear layout and image view to main XML Layout
03:38
Adding Graphics to the Buttons
08:12
Registering Buttons on onclicklisteners
03:29
+
–
Creating Basic Layout of second activity and menu options
3 Lectures
18:52
Creating layout for second activity
09:32
Designing layout for color dialog
05:25
Designing layout for width dialog
03:55
+
–
Coding Buttons of Main Activity
4 Lectures
24:23
Coding Save Button Part - I
05:25
Coding Save Button Part - II
03:24
Coding Load Button
11:09
Setting ImageView on Linear Layout
04:25
+
–
Handling Touch Events and Running Code in Emulator
2 Lectures
13:17
Handling Touch Events
09:11
Running code in Emulator
04:06
+
–
Coding Buttons and Exploring Second Activity
7 Lectures
43:22
Coding Save Button of Second Activity
03:39
Remaining Part of Save Button and Doing Code for Load and Cancel Button
10:12
Creating Directory for save button to save image to External storage
10:39
Putting Drawing Canvas in a Linear Layout
04:58
Coding getCurrentTime method
04:36
Coding getTodayDate and prepareDirectory methods
05:19
Coding makeDirs Method
03:59
+
–
Getting into DrawCanvas class for Drawing shapes
4 Lectures
27:43
Using Paint class for Drawing Shapes
05:45
Continuing save method with onTouch Events
10:32
Covering Expand and Reset Dirty Methods
05:08
Running Second Activity Code in Emulator
06:18
2 More Sections